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	<title>co&#62;innovative &#187; Co-creation</title>
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	<link>http://coinnovative.com</link>
	<description>Customer co-design, lead user theory, wisdom of crowds, online marketing, and crowdsourcing.</description>
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		<title>An argument against listening to your customers&#8230;</title>
		<link>http://coinnovative.com/an-argument-against-listening-to-your-customers/</link>
		<comments>http://coinnovative.com/an-argument-against-listening-to-your-customers/#comments</comments>
		<pubDate>Tue, 22 Jun 2010 00:50:46 +0000</pubDate>
		<dc:creator>Tom Powell</dc:creator>
				<category><![CDATA[Co-creation]]></category>
		<category><![CDATA[Collaboration]]></category>

		<guid isPermaLink="false">http://coinnovative.com/?p=398</guid>
		<description><![CDATA[An argument against listening to your customers...<p><a href="http://coinnovative.com/an-argument-against-listening-to-your-customers/">An argument against listening to your customers&#8230;</a> is a post from: <a href="http://coinnovative.com">co&gt;innovative</a></p>
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<p><a href="http://coinnovative.com/an-argument-against-listening-to-your-customers/">An argument against listening to your customers&#8230;</a> is a post from: <a href="http://coinnovative.com">co&gt;innovative</a></p>
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		<title>June Co-Creation Odds and Ends</title>
		<link>http://coinnovative.com/june-co-creation-odds-and-ends/</link>
		<comments>http://coinnovative.com/june-co-creation-odds-and-ends/#comments</comments>
		<pubDate>Sun, 13 Jun 2010 19:25:52 +0000</pubDate>
		<dc:creator>Tom Powell</dc:creator>
				<category><![CDATA[Co-creation]]></category>

		<guid isPermaLink="false">http://coinnovative.com/?p=388</guid>
		<description><![CDATA[Democrasoft: Collaborize is another entrant in the idea submission and voting market. They provide idea marketplaces in which internal and external contributors and submit, vote, and discuss ideas in order to produce the best decision. They launched last week and are the latest entrant in the innovation management market I described over a year ago [...]<p><a href="http://coinnovative.com/june-co-creation-odds-and-ends/">June Co-Creation Odds and Ends</a> is a post from: <a href="http://coinnovative.com">co&gt;innovative</a></p>
]]></description>
			<content:encoded><![CDATA[<p><a href="http://coinnovative.com/blog/wp-content/uploads/2010/06/Screen-shot-2010-06-13-at-3.21.52-PM.jpg"><img src="http://coinnovative.com/blog/wp-content/uploads/2010/06/Screen-shot-2010-06-13-at-3.21.52-PM.jpg" alt="" title="Collaborize" width="168" height="67" class="alignleft size-full wp-image-393" /></a><a href="http://www.democrasoft.com">Democrasoft</a>: Collaborize is another entrant in the idea submission and voting market. They provide idea marketplaces in which internal and external contributors and submit, vote, and discuss ideas in order to produce the best decision. They launched last week and are the latest entrant in the <a href="http://www.readwriteweb.com/archives/get_satisfaction_leads_among_idea_aggregators.php">innovation management market I described over a year ago on ReadWriteWeb</a>.  I don&#8217;t see much new here and given that the technology behind the basic idea voting systems is not terribly difficult when compared to actually driving useful participation and valuable decisions, I am curious to see how they differentiate their offering and demonstrate successes.<br />
<a href="http://coinnovative.com/blog/wp-content/uploads/2010/06/Screen-shot-2010-06-13-at-3.22.32-PM.jpg"><img src="http://coinnovative.com/blog/wp-content/uploads/2010/06/Screen-shot-2010-06-13-at-3.22.32-PM.jpg" alt="CardsInk sample card" title="CardsInk sample card" width="220" height="152" class="alignright size-full wp-image-392" /></a><br />
<a href="http://www.cardsink.com">CardsInk</a>: Threadless for greeting cards! The Threadless model can be applied to essentially any object that requires graphic design of any kind. You end up with a more eclectic mix of designs, a sense of the popularity of designs prior to production, and a greater connection to customers. They seem to be having some behind the scenes difficulties but some designs are available on the site for order. Hopefully they will be back up and running soon.</p>
<p><a href="http://www.cloudcrowd.com">Cloudcrowd</a>: Another interesting entrant in the labor as a service market. Similar to Mechanical Turk, the system &#8220;helps companies reduce overhead, increase efficiency, and lower costs by breaking large projects into smaller tasks, and distributing them via a proprietary online platform that brings work and workers together.&#8221; Types of work they facilitate are data processing, data entry, image processing, content filtering, and content creation. You assign and work on tasks through Facebook. </p>
<p><a href="http://coinnovative.com/june-co-creation-odds-and-ends/">June Co-Creation Odds and Ends</a> is a post from: <a href="http://coinnovative.com">co&gt;innovative</a></p>
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		<title>The Disputed Value of Customer Engagement and Feedback</title>
		<link>http://coinnovative.com/disputed-value-of-customer-engagement-and-feedback/</link>
		<comments>http://coinnovative.com/disputed-value-of-customer-engagement-and-feedback/#comments</comments>
		<pubDate>Sun, 09 May 2010 20:17:40 +0000</pubDate>
		<dc:creator>Tom Powell</dc:creator>
				<category><![CDATA[Co-creation]]></category>
		<category><![CDATA[Crowdsourcing]]></category>
		<category><![CDATA[open innovation]]></category>

		<guid isPermaLink="false">http://coinnovative.com/?p=360</guid>
		<description><![CDATA[At the heart of everything I talk about here is 1) increased engagement in production and consumption by consumers and 2) increased market awareness and customer feedback for business.<p><a href="http://coinnovative.com/disputed-value-of-customer-engagement-and-feedback/">The Disputed Value of Customer Engagement and Feedback</a> is a post from: <a href="http://coinnovative.com">co&gt;innovative</a></p>
]]></description>
			<content:encoded><![CDATA[<p>At the heart of everything I talk about here is 1) increased engagement in production and consumption by consumers and 2) increased market awareness and customer feedback for business. Both may seem at first glance to be unequivocally positive things to strive for; however, a tension arises from both ends of the spectrum in that users may not want to be involved with production (&#8220;Just make the damn product for me! I don&#8217;t want to submit, vote, modify, or do any work on it.&#8221;) and companies may not benefit from listening too closely to what the customer is saying (Apple&#8217;s valuation is a testament to a strong vision and a closed product development process.  And, of course, the old chestnut from Henry Ford: &#8220;If I had asked my customers what they wanted, they would have said a faster horse.&#8221;)<br />
<div id="attachment_361" class="wp-caption aligncenter" style="width: 610px"><a href="http://coinnovative.com/blog/wp-content/uploads/2010/05/iStock_000006970853Small-e1273436117934.jpg"><img src="http://coinnovative.com/blog/wp-content/uploads/2010/05/iStock_000006970853Small-e1273436201869.jpg" alt="" title="The value of crowd input in co-creation." width="600" height="398" class="size-full wp-image-361" /></a><p class="wp-caption-text">Are these folks useful partners in the co-creation process or a motley crowd of passive consumers? </p></div></p>
<p>As with everything else there is no clear answer but a spectrum of answers that will work for some companies in some situations and not for others. (<a href="http://coinnovative.com/speciation-and-useless-business-advice/">Speciation and useless business advice</a>)</p>
<p><strong>Item: A recent contest calling for <a href="http://www.smart-design-contest.com">designs for Smart cars</a>.</strong> A nice marketing exercise, but what came out of it? Did Smart gain any true fodder for new designs? Will any of them be made available?  Likely not. Customers may feel a bit more affinity to Smart cars after participating, but the number of people interested in designing their own car exterior or paying to have one applied, I would contend, is extremely limited and niche. Perhaps the market is large enough to sustain several niche businesses such as <a href="http://www.infectious.com">Infectious</a> which crowdsources decals for cars, phones, laptops, skateboards, and other objects. Or <a href="http://www.ryz.com/">Ryz</a> for shoes. Or <a href="https://www.cardsink.com/">Cardsink</a> for greeting cards. </p>
<p><strong>Item: <a href="http://www.danielschipper.nl/projects/100x100/">100&#215;100</a>.</strong> Daniel Schipper has a design up for a lamp that he would like to produce. He needs 100 preorders before it will be produced.  This makes the process efficient for the manufacturer, but for the consumer it requires uncertainty and a lot of patience. Very cool, but, again, very niche. </p>
<p><strong>Item: The king of co-creation, <a href="http://www.quirky.com">Quirky</a> </strong> allows anyone to post an idea for a product for $99 which is then worked on by the crowd to decide whether to move forward with it and how to improve upon it.  People who have the most influence on the product receive a certain amount for every item that is sold once a set number of presales are made.  I haven&#8217;t seen anyone else come close to executing on this concept as well as Quirky has. They filter out a lot of crappy ideas up front due to the $99 posting fee, they provide a good monetary incentive for people to contribute, and have the expertise and industrial design experience to pull it off.  My sense is this is a powerful platform but that it will be relegated to niche products and low volumes. </p>
<p>The key is eliciting and using feedback in the right situations and in the right way.  After all, you only need a small subset or sampling of customers to provide feedback or help with co-creation to create value for the rest of the passive consumers. And from the other side, you need to understand when NOT to listen to your customers, who can provide great insight into the present but have difficulty with predicting the future.</p>
<p><a href="http://coinnovative.com/disputed-value-of-customer-engagement-and-feedback/">The Disputed Value of Customer Engagement and Feedback</a> is a post from: <a href="http://coinnovative.com">co&gt;innovative</a></p>
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		<title>The Co-Creation Landscape</title>
		<link>http://coinnovative.com/the-co-creation-landscape/</link>
		<comments>http://coinnovative.com/the-co-creation-landscape/#comments</comments>
		<pubDate>Sat, 17 Apr 2010 17:07:51 +0000</pubDate>
		<dc:creator>Tom Powell</dc:creator>
				<category><![CDATA[Co-creation]]></category>
		<category><![CDATA[Collaboration]]></category>
		<category><![CDATA[open innovation]]></category>

		<guid isPermaLink="false">http://coinnovative.com/?p=355</guid>
		<description><![CDATA[Sense Worldwide, a creative strategic consultancy, wrote a nice whitepaper back in September that I would recommend you grab called The Spirit of Co-Creation: Risk Managed Creativity For Business. <p><a href="http://coinnovative.com/the-co-creation-landscape/">The Co-Creation Landscape</a> is a post from: <a href="http://coinnovative.com">co&gt;innovative</a></p>
]]></description>
			<content:encoded><![CDATA[<p>I dump whatever I find interesting surrounding co-creation into a folder and come back to it later which means I occasionally read stuff months later. Case in point: <a href="http://www.senseworldwide.com/hello/index.php">Sense Worldwide</a>, a creative strategic consultancy, wrote a nice whitepaper back in September that I would recommend you grab called <a href="http://www.thespiritofcocreation.com/download/">The Spirit of Co-Creation: Risk Managed Creativity For Business</a>. The below graphic from the report is a nice summary of the various types of co-creation in the wild:<br />
<a href="http://coinnovative.com/blog/wp-content/uploads/2010/04/Screen-shot-2010-04-17-at-12.58.40-PM.jpg"><img src="http://coinnovative.com/blog/wp-content/uploads/2010/04/Screen-shot-2010-04-17-at-12.58.40-PM.jpg" alt="The Co-Creation Landscape" title="The Co-Creation Landscape" width="609" height="777" class="aligncenter size-full wp-image-356" /></a></p>
<p><a href="http://coinnovative.com/the-co-creation-landscape/">The Co-Creation Landscape</a> is a post from: <a href="http://coinnovative.com">co&gt;innovative</a></p>
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		<title>Open 100: Finding the top 100 open innovators in the world</title>
		<link>http://coinnovative.com/open-100-finding-the-top-100-open-innovators-in-the-world/</link>
		<comments>http://coinnovative.com/open-100-finding-the-top-100-open-innovators-in-the-world/#comments</comments>
		<pubDate>Sat, 13 Mar 2010 17:39:23 +0000</pubDate>
		<dc:creator>Tom Powell</dc:creator>
				<category><![CDATA[Co-creation]]></category>
		<category><![CDATA[Crowdsourcing]]></category>
		<category><![CDATA[open business]]></category>
		<category><![CDATA[open innovation]]></category>

		<guid isPermaLink="false">http://coinnovative.com/?p=341</guid>
		<description><![CDATA[Openbusiness.cc is running a competition to find the top 100 best open innovators in the world, highlighting achievements in open innovation, crowdsourcing, co-creation, open source software, and open business.<p><a href="http://coinnovative.com/open-100-finding-the-top-100-open-innovators-in-the-world/">Open 100: Finding the top 100 open innovators in the world</a> is a post from: <a href="http://coinnovative.com">co&gt;innovative</a></p>
]]></description>
			<content:encoded><![CDATA[<p><a href="http://coinnovative.com/blog/wp-content/uploads/2010/03/Screen-shot-2010-03-13-at-12.09.17-PM.jpg"><img src="http://coinnovative.com/blog/wp-content/uploads/2010/03/Screen-shot-2010-03-13-at-12.09.17-PM.jpg" alt="Open100 - Open business competition by Openbusiness.cc" title="Open100 - Open business competition by Openbusiness.cc" width="229" height="158" class="alignleft size-full wp-image-342" /></a>For anyone who has ever had an inkling of interest in what this site covers, you should go to the <a href="http://www.openbusiness.cc/category/directory/">Open100 competition</a>. There <a href="http://www.openbusiness.cc">Openbusiness.cc</a> is running a competition to find the top 100 best open innovators in the world, highlighting achievements in open innovation, crowdsourcing, co-creation, open source software, and open business. If you know of any  companies that should be included, head over to nominate them before March 19th.  </p>
<p>There are a ton of great examples of what is going on in this space, so I hope they leave the complete list of nominations up after the competition is completed on April 8th. </p>
<p>Thanks to a <a href="http://coinnovative.com/crowdfunding-and-crowdauditioning-a-film/comment-page-1/#comment-9015">previous commenter, Daniel</a>, for pointing me in the direction of IndieGoGo, a crowdfunding platform for filmmakers. I just nominated IndieGoGo along with Kickstarter (which was inexplicably missing from the Open100 list). Looking forward to the results. </p>
<p><a href="http://coinnovative.com/open-100-finding-the-top-100-open-innovators-in-the-world/">Open 100: Finding the top 100 open innovators in the world</a> is a post from: <a href="http://coinnovative.com">co&gt;innovative</a></p>
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		<title>The Next Industrial Revolution</title>
		<link>http://coinnovative.com/next-industrial-revolution/</link>
		<comments>http://coinnovative.com/next-industrial-revolution/#comments</comments>
		<pubDate>Fri, 19 Feb 2010 04:01:16 +0000</pubDate>
		<dc:creator>Tom Powell</dc:creator>
				<category><![CDATA[Business]]></category>
		<category><![CDATA[Co-creation]]></category>
		<category><![CDATA[HomeFabbing]]></category>
		<category><![CDATA[Mass customization]]></category>

		<guid isPermaLink="false">http://coinnovative.com/?p=332</guid>
		<description><![CDATA[Each step of conceiving, designing, prototyping, manufacturing, and selling are within reach of just about anyone with a surprisingly small amount of capital. Couple that with bringing in the crowd at any point to help fund or vet ideas and the current situation becomes that much more interesting. <p><a href="http://coinnovative.com/next-industrial-revolution/">The Next Industrial Revolution</a> is a post from: <a href="http://coinnovative.com">co&gt;innovative</a></p>
]]></description>
			<content:encoded><![CDATA[<p>It was inevitable the Chris Anderson Editor in Chief of Wired would eventually write a significant piece on “<a href="http://www.wired.com/magazine/2010/01/ff_newrevolution/">the long tail of things</a>” as he puts it, and as usual it’s a great read. As head of <a href="http://store.diydrones.com/">DIY Drones</a>, an drone supplier for hobbyists, he has seen first hand how the manufacturing world has evolved.  He designs the circuit boards on a computer and uploads it to one of a multitude of possible manufacturers, many of which can be found on <a href="http://www.alibaba.com/">Alibaba</a>, and can get extremely small runs made &#8212; down to 1 at a time. This allows him to experiment and hold very little inventory.    </p>
<p>That is one piece of the story: the democratization of access to industrial grade manufacturing at scales available to amateurs and hobbyists (<em>democratized innovation</em>). Part two is extending the actual design of products to customers (<em>mass customization and crowdsourcing</em>). Somewhat along the lines of the <a href="http://coinnovative.com/open-source-car/ ">Open Source Car</a> project, which I wrote about previously, <a href="http://www.local-motors.com/buy.php?p=1">Local Motors</a> sought to solicit ideas and designs from members (of which they have 5,000).  They are producing a pretty wicked looking car designed by contributor Sangho Kim that will be built in distributed building centers. Similar to the ubiquitous Threadless, which inspired Local Motors to some extent, users submit designs and it is voted up until a car reaches a certain popularity after which it will be produced in limited runs.  This fills in the market with specialized, small run cars and meet needs that would not be possible with the large auto firms.<br />
<center><br />
<div id="attachment_333" class="wp-caption aligncenter" style="width: 310px"><a href="http://coinnovative.com/blog/wp-content/uploads/2010/02/Screen-shot-2010-02-15-at-2.57.28-PM1.jpg"><img src="http://coinnovative.com/blog/wp-content/uploads/2010/02/Screen-shot-2010-02-15-at-2.57.28-PM1-300x151.jpg" alt="Local Motor&#039;s first car" title="Local Motor&#039;s first car" width="300" height="151" class="size-medium wp-image-333" /></a><p class="wp-caption-text">Local Motor's first car</p></div><br />
</center><br />
Okay, so you have the ability to order custom made parts from manufacturers in small quantities, companies are successfully building products based on user submitted designs and voting, and now, if these sources are still not enough to fulfill your desires, enter 3D fabs and 2D cutters (<em>personal manufacturing</em>). About which I have written plenty about.  An image which seems to be appropriate is that filling a inverted pyramid: the top can be filled in with mass production and satisfies most people, the middle to lower regions can be filled by user submitted, smaller run manufacturing, and the very bottom, the highly specialized cracks are filled in by the fabbers and totally custom building. </p>
<blockquote><p>&#8220;Thus the new industrial organizational model. It’s built around small pieces, loosely joined. Companies are small, virtual, and informal. Most participants are not employees. They form and re-form on the fly, driven by ability and need rather than affiliation and obligation. It doesn’t matter who the best people work for; if the project is interesting enough, the best people will find it.&#8221;</p></blockquote>
<p>Each step of conceiving, designing, prototyping, manufacturing, and selling are within reach of just about anyone with a surprisingly small amount of capital. Couple that with bringing in the crowd at any point to help fund or vet ideas and the current situation becomes that much more interesting. </p>
<p><a href="http://coinnovative.com/next-industrial-revolution/">The Next Industrial Revolution</a> is a post from: <a href="http://coinnovative.com">co&gt;innovative</a></p>
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		<title>Distributed design and manufacturing is here; or How I correctly predicted the future&#8230;</title>
		<link>http://coinnovative.com/distributed-design-and-manufacturing-is-here/</link>
		<comments>http://coinnovative.com/distributed-design-and-manufacturing-is-here/#comments</comments>
		<pubDate>Thu, 24 Sep 2009 15:28:19 +0000</pubDate>
		<dc:creator>Tom Powell</dc:creator>
				<category><![CDATA[Co-creation]]></category>
		<category><![CDATA[HomeFabbing]]></category>
		<category><![CDATA[Personal Manufacturing]]></category>
		<category><![CDATA[digital fabricators]]></category>
		<category><![CDATA[distributed]]></category>
		<category><![CDATA[fab]]></category>
		<category><![CDATA[product design]]></category>

		<guid isPermaLink="false">http://coinnovative.com/?p=285</guid>
		<description><![CDATA[Each part of the chain for truly distributed and democratized product design and personal manufacturing have essentially come together to form a coherent whole. <p><a href="http://coinnovative.com/distributed-design-and-manufacturing-is-here/">Distributed design and manufacturing is here; or How I correctly predicted the future&#8230;</a> is a post from: <a href="http://coinnovative.com">co&gt;innovative</a></p>
]]></description>
			<content:encoded><![CDATA[<p>An important connection has been made which brings to fruition what I foresaw happening about a year ago in my previous article <a href="http://coinnovative.com/part-5-the-evolution-of-mass-customization-and-personal-manufacturing/">Part 5: The evolution of mass customization and personal manufacturing</a>  Each part of the chain for truly distributed and democratized product design and personal manufacturing have essentially come together to form a coherent whole. </p>
<p>If you want to design a product and have it built you currently have three options &#8212; short of contracting with a manufacturer which is complex and expensive. </p>
<ol>
<strong>Slap a graphic design on a commodity product</strong>: You might be familiar with <a href="http://www.zazzle.com">Zazzle</a> and <a href="http://www.cafepress.com">Cafepress</a> which allow anyone to upload a design and sell physical products, but these services are limited in that you are stuck simply printing a graphic design on a preselected commodity product which is then shipped from a central location.<br />
<strong>Design an object from flat materials that are laser cut</strong>. <a href="http://www.ponoko.com">Ponoko</a> is the best example of this. You can choose from a whole host of materials. Designers post designs, Ponoko handles the sale, cuts the material, and either sends it to the seller or directly to the buyer. (Can I interest you in some <a href="http://www.ponoko.com/showroom/ShoppingZen/biohazard-coasters-3326">biohazard coasters</a>, perhaps?)<br />
<strong>Design an object in 3D and have it &#8220;printed&#8221;.</strong> <a href="http://www.shapeways.com/">Shapeways</a> takes 3D models and creates physical objects from them. (Or would you prefer a <a href="http://www.shapeways.com/model/28391/le_anima_xl.html">small skeleton sculpture</a>?)</ol>
<p>Each of these services have been available in the past to people and companies with significant resources, but never before have they all been available and affordable for normal folk. And now, ShopBot and Ponoko have partnered to create <a href="http://www.100kgarages.com">100KGarages</a>.  Ponoko is supplying it&#8217;s online &#8220;click to make&#8221; system and ShopBot, which makes CNC routers, brings the distributed digital fabricators who are in 54 countries around the world.  Products designed anywhere, printed wherever you are, in runs as small as 1 unit. </p>
<p>This allows for designers and builders to essentially sell a product before it exists!  Instead of design->prototype->test->manufacture->market->retail->Sale, the process can look like this: design->market->Sale->manufacture. </p>
<p>The great innovation here is not only the atomization of the process (you can design a product and put it out in the world to see if someone else wants to build it or you can just build other people&#8217;s designs) but at the same time the loose coupling of the process (if you want you can take it from start to finish using several services that are tied together).  The basic infrastructure is there.</p>
<p>For now it will be relegated largely to hobbyists and, no, it can be expensive (3D printing in particular), but I would imagine within a few years we may see a successful product that comes about through this loosely coupled chain of services&#8230; a design student in India uses a free online design tool&#8230; a retail site such as Ponoko hosts the design&#8230; a buyer in the NY purchases&#8230; a 3D printer NY that has the correct materials prints the object and ships it to the buyer.  </p>
<p><strong>UPDATE</strong>: A few weeks after 100KGarages launched, a similar idea was introduced through <a href="http://cloudfab.com">CloudFab.com</a>, &#8220;a central marketplace to connect buyers and sellers&#8221; of 3D printed parts and objects.  So, for now, think of this as very similar to 100KGarages, with the main point of differentiation being that CloudFab is focused on 3D printing, and 100K Garages is focused on 2D materials. More info at <a href="http://www.madeforone.com/Articles/index.php/technology/cloudfab-matching-product-designers-to-digital-manufacturing-services/">MadeForOne</a></p>
<p><a href="http://coinnovative.com/distributed-design-and-manufacturing-is-here/">Distributed design and manufacturing is here; or How I correctly predicted the future&#8230;</a> is a post from: <a href="http://coinnovative.com">co&gt;innovative</a></p>
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		<title>Open source succeeds under a benevolent dictatorship &#8212; and so do co-creation projects</title>
		<link>http://coinnovative.com/open-source-succeeds-under-a-benevolent-dictatorship-and-so-do-co-creation-projects/</link>
		<comments>http://coinnovative.com/open-source-succeeds-under-a-benevolent-dictatorship-and-so-do-co-creation-projects/#comments</comments>
		<pubDate>Tue, 24 Mar 2009 02:02:51 +0000</pubDate>
		<dc:creator>Tom Powell</dc:creator>
				<category><![CDATA[Co-creation]]></category>
		<category><![CDATA[Crowdsourcing]]></category>
		<category><![CDATA[Wisdom of Crowds]]></category>

		<guid isPermaLink="false">http://coinnovative.com/?p=263</guid>
		<description><![CDATA[Chris Anderson (of the Long Tail) recently articulated an interesting metaphor regarding social media and driving a project/organization forward. In his post Open source is a company; social media is a country I would call particular attention to his take on successful open source projects: Many people mistakenly think that open source projects are emergent, [...]<p><a href="http://coinnovative.com/open-source-succeeds-under-a-benevolent-dictatorship-and-so-do-co-creation-projects/">Open source succeeds under a benevolent dictatorship &#8212; and so do co-creation projects</a> is a post from: <a href="http://coinnovative.com">co&gt;innovative</a></p>
]]></description>
			<content:encoded><![CDATA[<p>Chris Anderson (of the <a href="http://astore.amazon.com/thompowe-20/detail/1401302378">Long Tail</a>) recently articulated an interesting metaphor regarding social media and driving a project/organization forward. In his post <a href="http://www.longtail.com/the_long_tail/2009/03/open-source-is-a-company-social-media-is-a-country.html">Open source is a company; social media is a country</a> I would call particular attention to his take on successful open source projects: </p>
<blockquote><p>
Many people mistakenly think that open source projects are emergent, self-organized and democratic. The truth is just the opposite: most are run by a benevolent dictator or two. What makes successful open source projects is leadership, plain and simple. One or two people articulate a vision, start building towards it and bring others on board with specific tasks and permissions.</p></blockquote>
<p>Remember this concept if you ever decide to run a crowdsourcing, idea generation, or co-creation system with your customers &#8212; or anyone, for that matter.  Simply making the tools available will do not good.  Nor will a vague sense of who is in charge.  Central leadership is still necessary.  Enterprises shouldnâ€™t believe that putting a project out in the wild without definitive leadership and support will produce anything of value. Everything needs a champion to drive it forward.  </p>
<p>Simple enough, but the real value I see created in what I write about here has sprung out of a â€“ sometimes hypothetical â€“ balancing and blending of external inputs or votes or intellectual property or funding or designs with a strong plan, leadership, and vision.  That includes rejecting bad ideas. Saying NO to your customers when you feel strongly about it (37 Signalsâ€™ favorite past-time.). Retaining focus on what is important and getting rid of the extraneous. </p>
<p>Essentially: co-creation doesnâ€™t take the work out of what you do but it can enhance it and help you more deeply understand the people you serve. </p>
<p><a href="http://coinnovative.com/open-source-succeeds-under-a-benevolent-dictatorship-and-so-do-co-creation-projects/">Open source succeeds under a benevolent dictatorship &#8212; and so do co-creation projects</a> is a post from: <a href="http://coinnovative.com">co&gt;innovative</a></p>
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